Origin of Halo’s Master Chief

1halofp1Marvel and 343 Industries are proud to announce Halo: Fall of Reach—Boot Camp #1





 

 

Marvel Reveals The Origin of HALO’s Master Chief!

Marvel and 343 Industries are proud to announce Halo: Fall of Reach—Boot Camp #1, the graphic fiction event answering the question on the minds of gamers around the world—what’s the secret on the planet of Reach that led to the creation of the Master Chief? This September, fan-favorite creators Brian Reed and artist Felix Ruiz team up to adapt the New York Times best-selling novel, Halo: Fall of Reach, and bring the world of Halo to life like you’ve never seen it before!

 

Before he was Master Chief, he was John — a boy stolen from his parents and conscripted into the SPARTAN II program on the fortress world of Reach. But as the galaxy falls into dark times, one doctor must pay a terrible price to keep humanity from being destroyed.

 

“We’re excited to bring this gripping novel to life in graphic fiction form,” said Ruwan Jayatilleke, Marvel Senior Vice President, Development & Planning, Print, Animation and Digital Media. “The Halo universe has produced some of the most compelling science fiction action epics of the century and Fall of Reach is right up there. If you’ve never experienced Halo before, this is a great place to jump on board.”

 

What are the secrets of Master Chief’s origin, and what happened on Reach to make it the most important planet in humanity’s struggle for survival? Find out in Halo: Fall of Reach—Boot Camp #1, adapting the hit novel this fall!

 

HALO: FALL OF REACH — BOOT CAMP #1 (1 of 4)

Script by BRIAN REED

Art & Cover by FELIX RUIZ

17 & Up…$3.99

ON SALE IN SEPTEMBER!

 

1Halo_FallOfReach_BootCamp_01_Cover

 

To find a comic shop near you, call 1-888-comicbook or visit www.comicshoplocator.com

Marvel Entertainment, LLC, a wholly-owned subsidiary of The Walt Disney Company, is one of the world’s most prominent character-based entertainment companies, built on a proven library of over 5,000 characters featured in a variety of media over seventy years.  Marvel utilizes its character franchises in licensing, entertainment (via Marvel Studios and Marvel Animation) and publishing (via Marvel Comics).  Marvel’s strategy is to leverage its franchises in a growing array of opportunities around the world, including feature films, consumer products, toys, video games, animated television, direct-to-DVD and online.  For more information visit www.marvel.com

 

 


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